Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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Base class for those render states which have more than one binding points like lights, clipping planes and texture unit states. More...
#include <RenderState.hpp>
Public Member Functions | |
| RenderStateIndexed () | |
Base class for those render states which have more than one binding points like lights, clipping planes and texture unit states.
Definition at line 70 of file RenderState.hpp.
| vl::RenderStateIndexed::RenderStateIndexed | ( | ) | [inline] |
Definition at line 75 of file RenderState.hpp.
References VL_DEBUG_SET_OBJECT_NAME.