Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::RenderStateIndexed Class Reference

Base class for those render states which have more than one binding points like lights, clipping planes and texture unit states. More...

#include <RenderState.hpp>

Inheritance diagram for vl::RenderStateIndexed:
vl::RenderState vl::Object vl::ClipPlane vl::Light vl::TexEnv vl::TexGen vl::TextureMatrix vl::TextureSampler vl::VertexAttrib

List of all members.

Public Member Functions

 RenderStateIndexed ()

Detailed Description

Base class for those render states which have more than one binding points like lights, clipping planes and texture unit states.

Definition at line 70 of file RenderState.hpp.


Constructor & Destructor Documentation

vl::RenderStateIndexed::RenderStateIndexed ( ) [inline]

Definition at line 75 of file RenderState.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


The documentation for this class was generated from the following file:

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:41:36.
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