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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
00010 /*  are permitted provided that the following conditions are met:                     */
00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
00017 /*  other materials provided with the distribution.                                   */
00018 /*                                                                                    */
00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
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00031 
00033 // Visualization Library Configuration File
00035 
00041 #ifndef VISUALIZATION_LIBRARY_CONFIG_INCLUDE_ONCE
00042 #define VISUALIZATION_LIBRARY_CONFIG_INCLUDE_ONCE
00043 
00044 #include <vlCore/platform.hpp>
00045 
00054 #define VL_DEBUG_LIVING_OBJECTS 0
00055 
00056 
00063 #define VL_FORCE_CHECKS 0
00064 
00065 
00071 #define VL_MESSAGEBOX_CHECK 0
00072 
00073 
00088 #define VL_PIPELINE_PRECISION 1
00089 
00090 
00106 #define VL_FAST_SQUARE_ROOTS 0
00107 
00108 
00115 #define VL_OBJECT_USER_DATA 0
00116 
00117 
00124 #define VL_ACTOR_USER_DATA 1
00125 
00126 
00133 #define VL_TRANSFORM_USER_DATA 0
00134 
00135 
00142 #define VL_SHADER_USER_DATA 0
00143 
00144 
00152 #define VL_MAX_ACTOR_LOD 4
00153 
00154 
00162 #define VL_MAX_EFFECT_LOD 4
00163 
00164 
00173 #define VL_MAX_TEXTURE_UNITS 8
00174 
00175 
00184 #define VL_MAX_GENERIC_VERTEX_ATTRIB 8
00185 
00186 
00190 #define VL_MAX_TIMERS 16
00191 
00192 
00199 #define VL_STRING_COPY_ON_WRITE 1
00200 
00201 
00205 #define VL_DEFAULT_BUFFER_BYTE_ALIGNMENT 16
00206 
00207 
00208 // -------------------- Do Not Touch The Following Section --------------------
00209 
00211 
00212 #ifndef NDEBUG
00213   #define VL_DEBUG_SET_OBJECT_NAME() this->mObjectName = className();
00214 #else
00215   #define VL_DEBUG_SET_OBJECT_NAME()
00216 #endif
00217 
00219 
00220 // Pipeline precision settings
00221 #if VL_PIPELINE_PRECISION == 2
00222   namespace vl {  typedef double real; }
00224   #define VL_glLoadMatrix glLoadMatrixd
00225 
00226   #define VL_glMultMatrix glMultMatrixd 
00227 #else
00228   namespace vl {  typedef float real; }
00229   namespace vl { typedef float real; }
00231   #define VL_glLoadMatrix glLoadMatrixf
00232 
00233   #define VL_glMultMatrix glMultMatrixf
00234 #endif
00235 
00237 
00238 // Visual Studio special settings
00239 #ifdef _MSC_VER
00240   #pragma warning( once : 4996 ) // function or variable may be unsafe
00241   #pragma warning( once : 4800 ) // forcing value to bool (performance warning)
00242   #pragma warning( once : 4127 ) // conditional expression is constant
00243   #pragma warning( once : 4100 ) // unreferenced formal parameter
00244   #pragma warning( disable : 4251 ) // non-dll type exposed by a dll type
00245 #endif
00246 
00248 
00249 // VLCORE_EXPORT macro
00250 #if defined(VL_PLATFORM_WINDOWS) && !defined(VL_STATIC_LINKING)
00251   #ifdef VLCore_EXPORTS
00252     #define VLCORE_EXPORT __declspec(dllexport)
00253   #else
00254     #define VLCORE_EXPORT __declspec(dllimport)
00255   #endif
00256 #else
00257   #define VLCORE_EXPORT
00258 #endif
00259 
00260 #endif // VISUALIZATION_LIBRARY_CONFIG_INCLUDE_ONCE

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:28.
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