Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::SceneManagerActorKdTree Class Reference

A SceneManagerBVH that implements its spatial partitioning strategy using an ActorKdTree. More...

#include <SceneManagerActorKdTree.hpp>

Inheritance diagram for vl::SceneManagerActorKdTree:
vl::SceneManagerBVH< ActorKdTree > vl::SceneManager vl::Object vl::Terrain

List of all members.

Public Member Functions

 SceneManagerActorKdTree ()

Detailed Description

A SceneManagerBVH that implements its spatial partitioning strategy using an ActorKdTree.

See also:

Definition at line 52 of file SceneManagerActorKdTree.hpp.


Constructor & Destructor Documentation

vl::SceneManagerActorKdTree::SceneManagerActorKdTree ( ) [inline]

Definition at line 57 of file SceneManagerActorKdTree.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


The documentation for this class was generated from the following file:

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:41:37.
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