Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::IMutex Class Reference

An interface to implement simple platform-independent mutexes used to protect critical sections. More...

#include <IMutex.hpp>

List of all members.

Public Member Functions

virtual void lock ()=0
 Locks the mutex.
virtual void unlock ()=0
 Unlocks the mutex.
virtual int isLocked () const =0
 Returns 1 if locked, 0 if non locked, -1 if unknown.

Detailed Description

An interface to implement simple platform-independent mutexes used to protect critical sections.

/sa vl::Object::setRefCountMutex(), vl::Log::setLogMutex().

Definition at line 44 of file IMutex.hpp.


Member Function Documentation

virtual void vl::IMutex::lock ( ) [pure virtual]

Locks the mutex.

Referenced by vl::Object::decReference(), and vl::ScopedMutex::ScopedMutex().

virtual void vl::IMutex::unlock ( ) [pure virtual]

Unlocks the mutex.

Referenced by vl::Object::decReference(), and vl::ScopedMutex::~ScopedMutex().

virtual int vl::IMutex::isLocked ( ) const [pure virtual]

Returns 1 if locked, 0 if non locked, -1 if unknown.


The documentation for this class was generated from the following file:

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:41:10.
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