Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::BlendEquation Class Reference

RenderState wrapping the OpenGL function glBlendEquation()/glBlendEquationSeparate(), see also http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml and http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::BlendEquation:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 BlendEquation (EBlendEquation mode_rgb=BE_FUNC_ADD, EBlendEquation mode_alpha=BE_FUNC_ADD)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EBlendEquation mode_rgba)
void set (EBlendEquation mode_rgb, EBlendEquation mode_alpha)
EBlendEquation modeRGB () const
EBlendEquation modeAlpha () const
virtual ref< RenderStateclone () const

Protected Attributes

EBlendEquation mModeRGB
EBlendEquation mModeAlpha

Detailed Description

RenderState wrapping the OpenGL function glBlendEquation()/glBlendEquationSeparate(), see also http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml and http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml for more information.

See also:
Shader, Effect, Actor

Definition at line 657 of file Shader.hpp.


Constructor & Destructor Documentation

vl::BlendEquation::BlendEquation ( EBlendEquation  mode_rgb = BE_FUNC_ADD,
EBlendEquation  mode_alpha = BE_FUNC_ADD 
) [inline]

Definition at line 662 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::BlendEquation::type ( ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 667 of file Shader.hpp.

References vl::RS_BlendEquation.

void BlendEquation::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 316 of file Shader.cpp.

References vl::Has_GL_Version_2_0, mModeAlpha, mModeRGB, and VL_CHECK_OGL.

void vl::BlendEquation::set ( EBlendEquation  mode_rgba) [inline]

Definition at line 673 of file Shader.hpp.

void vl::BlendEquation::set ( EBlendEquation  mode_rgb,
EBlendEquation  mode_alpha 
) [inline]

Definition at line 675 of file Shader.hpp.

EBlendEquation vl::BlendEquation::modeRGB ( ) const [inline]

Definition at line 677 of file Shader.hpp.

EBlendEquation vl::BlendEquation::modeAlpha ( ) const [inline]

Definition at line 679 of file Shader.hpp.

virtual ref<RenderState> vl::BlendEquation::clone ( ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 681 of file Shader.hpp.


Member Data Documentation

Definition at line 689 of file Shader.hpp.

Referenced by apply().

Definition at line 690 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:41:38.
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