Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics | 
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| as() | vl::Object |  [inline] | 
| as() const | vl::Object |  [inline] | 
| automaticDelete() const | vl::Object |  [inline] | 
| decReference() | vl::Object |  [inline] | 
| incReference() const | vl::Object |  [inline] | 
| mAutomaticDelete | vl::Object |  [protected] | 
| mDaeEffect | vl::Dae::Material | |
| mObjectName | vl::Object |  [protected] | 
| mRefCountMutex | vl::Object |  [protected] | 
| mReferenceCount | vl::Object |  [mutable, protected] | 
| Object() | vl::Object |  [inline] | 
| Object(const Object &other) | vl::Object |  [inline] | 
| objectName() const | vl::Object |  [inline] | 
| operator=(const Object &other) | vl::Object |  [inline] | 
| refCountMutex() | vl::Object |  [inline] | 
| refCountMutex() const | vl::Object |  [inline] | 
| referenceCount() const | vl::Object |  [inline] | 
| setAutomaticDelete(bool autodel_on) | vl::Object |  [inline] | 
| setObjectName(const char *name) | vl::Object |  [inline] | 
| setRefCountMutex(IMutex *mutex) | vl::Object |  [inline] | 
| ~Object() | vl::Object |  [protected, virtual] |