Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| decReference() | vl::Object | [inline] |
| incReference() const | vl::Object | [inline] |
| Input() | vl::Dae::Input | [inline] |
| mAutomaticDelete | vl::Object | [protected] |
| mObjectName | vl::Object | [protected] |
| mOffset | vl::Dae::Input | |
| mRefCountMutex | vl::Object | [protected] |
| mReferenceCount | vl::Object | [mutable, protected] |
| mSemantic | vl::Dae::Input | |
| mSet | vl::Dae::Input | |
| mSource | vl::Dae::Input | |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| objectName() const | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| refCountMutex() | vl::Object | [inline] |
| refCountMutex() const | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setObjectName(const char *name) | vl::Object | [inline] |
| setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
| ~Object() | vl::Object | [protected, virtual] |