This is the complete list of members for
vl::StencilFunc, including all inherited members.
| apply(int index, const Camera *, OpenGLContext *ctx) const | vl::StencilFunc | [virtual] |
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| clone() const | vl::StencilFunc | [inline, virtual] |
| decReference() | vl::Object | [inline] |
| function_Back() const | vl::StencilFunc | [inline] |
| function_Front() const | vl::StencilFunc | [inline] |
| incReference() const | vl::Object | [inline] |
| mask_Back() const | vl::StencilFunc | [inline] |
| mask_Front() const | vl::StencilFunc | [inline] |
| mAutomaticDelete | vl::Object | [protected] |
| mFunction_Back | vl::StencilFunc | [protected] |
| mFunction_Front | vl::StencilFunc | [protected] |
| mMask_Back | vl::StencilFunc | [protected] |
| mMask_Front | vl::StencilFunc | [protected] |
| mObjectName | vl::Object | [protected] |
| mRefCountMutex | vl::Object | [protected] |
| mReferenceCount | vl::Object | [mutable, protected] |
| mRefValue_Back | vl::StencilFunc | [protected] |
| mRefValue_Front | vl::StencilFunc | [protected] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| objectName() const | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| refCountMutex() | vl::Object | [inline] |
| refCountMutex() const | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| refValue_Back() const | vl::StencilFunc | [inline] |
| refValue_Front() const | vl::StencilFunc | [inline] |
| RenderState() | vl::RenderState | [inline] |
| RenderStateNonIndexed() | vl::RenderStateNonIndexed | [inline] |
| set(EPolygonFace face, EFunction function, int refvalue, unsigned int mask) | vl::StencilFunc | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setObjectName(const char *name) | vl::Object | [inline] |
| setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
| StencilFunc(EFunction function=FU_ALWAYS, int refvalue=0, unsigned int mask=~(unsigned int) 0) | vl::StencilFunc | [inline] |
| type() const | vl::StencilFunc | [inline, virtual] |
| ~Object() | vl::Object | [protected, virtual] |