Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::RenderQueueSorterByShader Member List

This is the complete list of members for vl::RenderQueueSorterByShader, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
confirmZCameraDistanceNeed(const RenderToken *) const vl::RenderQueueSorterByShader [inline, virtual]
decReference()vl::Object [inline]
incReference() const vl::Object [inline]
mAutomaticDeletevl::Object [protected]
mightNeedZCameraDistance() const vl::RenderQueueSorterByShader [inline, virtual]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator()(const RenderToken *a, const RenderToken *b) const vl::RenderQueueSorterByShader [inline, virtual]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
RenderQueueSorter()vl::RenderQueueSorter [inline]
RenderQueueSorterByShader()vl::RenderQueueSorterByShader [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
~Object()vl::Object [protected, virtual]

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:41:35.
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