This is the complete list of members for
vl::FramebufferObject, including all inherited members.
| activate(EFramebufferBind target=FBB_FRAMEBUFFER) | vl::Framebuffer | [inline] |
| addColorAttachment(EAttachmentPoint attach_point, FBOColorBufferAttachment *attachment) | vl::FramebufferObject | |
| addDepthAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
| addDepthStencilAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
| addStencilAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
| addTextureAttachment(EAttachmentPoint attach_point, FBOAbstractTextureAttachment *attachment) | vl::FramebufferObject | |
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| bindDrawBuffers() const | vl::Framebuffer | |
| bindFramebuffer(EFramebufferBind target=FBB_FRAMEBUFFER) | vl::FramebufferObject | [virtual] |
| bindReadBuffer() | vl::Framebuffer | |
| checkDrawBuffers() const | vl::Framebuffer | |
| checkFramebufferStatus() | vl::FramebufferObject | |
| createFBO() | vl::FramebufferObject | |
| decReference() | vl::Object | [inline] |
| deleteFBO() | vl::FramebufferObject | |
| drawBuffers() | vl::Framebuffer | [inline] |
| fboAttachments() const | vl::FramebufferObject | [inline] |
| Framebuffer(OpenGLContext *ctx, int w, int h, EReadDrawBuffer draw_buffer, EReadDrawBuffer read_buffer) | vl::Framebuffer | [inline] |
| handle() const | vl::FramebufferObject | [inline, virtual] |
| height() const | vl::Framebuffer | [inline] |
| incReference() const | vl::Object | [inline] |
| mAutomaticDelete | vl::Object | [protected] |
| mFBOAttachments | vl::FramebufferObject | |
| mHandle | vl::FramebufferObject | |
| mObjectName | vl::Object | [protected] |
| mRefCountMutex | vl::Object | [protected] |
| mReferenceCount | vl::Object | [mutable, protected] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| objectName() const | vl::Object | [inline] |
| OpenGLContext class | vl::FramebufferObject | [friend] |
| openglContext() | vl::Framebuffer | [inline] |
| openglContext() const | vl::Framebuffer | [inline] |
| vl::Framebuffer::operator=(const Object &other) | vl::Object | [inline] |
| printFramebufferError(GLenum status) const | vl::FramebufferObject | |
| readBuffer() const | vl::Framebuffer | [inline] |
| refCountMutex() | vl::Object | [inline] |
| refCountMutex() const | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| removeAllAttachments() | vl::FramebufferObject | |
| removeAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
| removeAttachment(EAttachmentPoint attach_point) | vl::FramebufferObject | |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setDrawBuffer(EReadDrawBuffer draw_buffer) | vl::Framebuffer | [inline] |
| setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2) | vl::Framebuffer | [inline] |
| setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2, EReadDrawBuffer draw_buffer3) | vl::Framebuffer | [inline] |
| setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2, EReadDrawBuffer draw_buffer3, EReadDrawBuffer draw_buffer4) | vl::Framebuffer | [inline] |
| setDrawBuffers(const std::vector< EReadDrawBuffer > &draw_buffers) | vl::Framebuffer | [inline] |
| setHandle(GLuint handle) | vl::FramebufferObject | [inline] |
| setHeight(int height) | vl::Framebuffer | [inline] |
| setObjectName(const char *name) | vl::Object | [inline] |
| setReadBuffer(EReadDrawBuffer read_buffer) | vl::Framebuffer | [inline] |
| setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
| setWidth(int width) | vl::Framebuffer | [inline] |
| width() const | vl::Framebuffer | [inline] |
| ~FramebufferObject() | vl::FramebufferObject | [inline] |
| ~Object() | vl::Object | [protected, virtual] |