Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
00010 /*  are permitted provided that the following conditions are met:                     */
00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
00017 /*  other materials provided with the distribution.                                   */
00018 /*                                                                                    */
00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
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00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
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00031 
00032 #ifndef Win32Context_INCLUDE_ONCE
00033 #define Win32Context_INCLUDE_ONCE
00034 
00035 #include <vlWin32/link_config.hpp>
00036 #include <vlGraphics/OpenGLContext.hpp>
00037 
00038 namespace vlWin32
00039 {
00040 //-----------------------------------------------------------------------------
00041   VLWIN32_EXPORT int choosePixelFormat(const vl::OpenGLContextFormat& fmt, bool verbose = true);
00042 //-----------------------------------------------------------------------------
00046   class VLWIN32_EXPORT Win32Context: public vl::OpenGLContext
00047   {
00048   public:
00049     Win32Context(): mHDC(NULL), mHGLRC(NULL) {}
00050 
00051     Win32Context(int w, int h): OpenGLContext(w,h), mHDC(NULL), mHGLRC(NULL) {}
00052 
00053     ~Win32Context();
00054   
00055     virtual HWND hwnd() const = 0;
00056 
00057     HDC   hdc()   const { return mHDC;   }
00058     
00059     HGLRC hglrc() const { return mHGLRC; }
00060 
00066     void shareOpenGLResources(HGLRC hGLRC);
00067 
00068     void makeCurrent();
00069 
00070     void update();
00071 
00072     void swapBuffers();
00073 
00074     void setWindowTitle(const vl::String& title);
00075 
00076     void show();
00077 
00078     void hide();
00079 
00080     void getFocus();
00081 
00082     void setMouseVisible(bool visible);
00083 
00084     void setMousePosition(int x, int y);
00085 
00086     void setPosition(int x, int y);
00087 
00088     vl::ivec2 position() const;
00089 
00092     void setSize(int w, int h);
00093 
00095     vl::ivec2 size() const;
00096 
00098     void setWindowSize(int w, int h);
00099 
00102     vl::ivec2 windowSize() const;
00103 
00104     bool setFullscreen(bool fullscreen_on);
00105 
00107     void quitApplication();
00108 
00111     const std::vector<int>& contextAttribs() const { return mContextAttribs; }
00112 
00115     std::vector<int>& contextAttribs() { return mContextAttribs; }
00116     
00119     void setContextAttribs(const int* attribs, int size);
00120 
00121   protected:
00122     bool initWin32GLContext(HGLRC share_context, const vl::String& title, const vl::OpenGLContextFormat& fmt, int x, int y, int width, int height);
00123 
00124   protected:
00125     std::vector<int> mContextAttribs;
00126 
00127     HDC   mHDC;
00128     HGLRC mHGLRC;
00129 
00130     vl::ivec2 mNormPosit;
00131     vl::ivec2 mNormSize;
00132     unsigned int mNormFlags;
00133   };
00134 }
00135 //-----------------------------------------------------------------------------
00136 
00137 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:44.
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