Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlWin32/link_config.hpp>#include <vlGraphics/OpenGLContext.hpp>Go to the source code of this file.
Classes | |
| class | vlWin32::Win32Context |
| The Win32Context class implements an OpenGLContext using the Win32 API. More... | |
Namespaces | |
| namespace | vlWin32 |
The Win32 bindings namespace. | |
Functions | |
| VLWIN32_EXPORT int | vlWin32::choosePixelFormat (const vl::OpenGLContextFormat &fmt, bool verbose=true) |