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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
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00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
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00031 
00032 #ifndef VLXVisitor_INCLUDE_ONCE
00033 #define VLXVisitor_INCLUDE_ONCE
00034 
00035 #include <vlCore/Object.hpp>
00036 #include <set>
00037 
00038 namespace vl
00039 {
00040   class VLXStructure;
00041   class VLXList;
00042   class VLXRawtextBlock;
00043   class VLXArray;
00044   class VLXArrayInteger;
00045   class VLXArrayReal;
00046   /*
00047   class VLXArrayString;
00048   class VLXArrayIdentifier;
00049   class VLXArrayID;
00050   */
00051   //-----------------------------------------------------------------------------
00053   class VLXVisitor: public Object
00054   {
00055     VL_INSTRUMENT_CLASS(vl::VLXVisitor, Object)
00056 
00057   public:
00058     virtual void visitStructure(VLXStructure*) {}
00059     virtual void visitList(VLXList*) {}
00060     virtual void visitRawtextBlock(VLXRawtextBlock*) {}
00061     virtual void visitArray(VLXArrayInteger*) {}
00062     virtual void visitArray(VLXArrayReal*) {}
00063     /*
00064     virtual void visitArray(VLXArrayString*) {}
00065     virtual void visitArray(VLXArrayIdentifier*) {}
00066     virtual void visitArray(VLXArrayID*) {}
00067     */
00068 
00069     bool isVisited(void* node)
00070     {
00071       std::set< void* >::iterator it = mVisited.find(node);
00072       if (it == mVisited.end())
00073       {
00074         mVisited.insert(node);
00075         return false;
00076       }
00077       else 
00078         return true;
00079     }
00080     
00081     void resetVisitedNodes() { mVisited.clear(); };
00082 
00083   private:
00084     std::set< void* > mVisited;
00085   };
00086 }
00087 
00088 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:33.
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