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00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://www.visualizationlibrary.org */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #ifndef UniformSet_INCLUDE_ONCE 00033 #define UniformSet_INCLUDE_ONCE 00034 00035 #include <vlCore/Object.hpp> 00036 #include <vlGraphics/link_config.hpp> 00037 #include <vlGraphics/Uniform.hpp> 00038 00039 namespace vl 00040 { 00041 //------------------------------------------------------------------------------ 00042 // UniformSet 00043 //------------------------------------------------------------------------------ 00050 class VLGRAPHICS_EXPORT UniformSet: public Object 00051 { 00052 VL_INSTRUMENT_CLASS(vl::UniformSet, Object) 00053 00054 public: 00055 UniformSet() 00056 { 00057 VL_DEBUG_SET_OBJECT_NAME() 00058 } 00059 00060 UniformSet& deepCopyFrom(const UniformSet& other); 00061 00062 UniformSet& shallowCopyFrom(const UniformSet& other) { *this = other; return *this; } 00063 00064 // uniform getters and setters 00065 00066 void setUniform(Uniform* uniform, bool check_for_doubles = true); 00067 00068 const std::vector< ref<Uniform> >& uniforms() const { return mUniforms; } 00069 00070 std::vector< ref<Uniform> >& uniforms() { return mUniforms; } 00071 00072 void eraseUniform(const char* name); 00073 00074 void eraseUniform(const Uniform* uniform); 00075 00076 void eraseAllUniforms() { mUniforms.clear(); } 00077 00078 Uniform* gocUniform(const char* name); 00079 00080 Uniform* getUniform(const char* name); 00081 00082 const Uniform* getUniform(const char* name) const; 00083 00084 protected: 00085 std::vector< ref<Uniform> > mUniforms; 00086 }; 00087 } 00088 00089 #endif