Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/Texture.hpp>#include <vlCore/checks.hpp>#include <vlCore/Image.hpp>#include <vlCore/math_utils.hpp>#include <vlCore/Say.hpp>#include <vlCore/Log.hpp>Go to the source code of this file.
Defines | |
| #define | VL_IS_POW_2(x) ((x != 0) && ((x & (x - 1)) == 0)) |
| #define VL_IS_POW_2 | ( | x | ) | ((x != 0) && ((x & (x - 1)) == 0)) |
Referenced by vl::Texture::setMipLevel().