Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
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00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
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00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
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00014 /*                                                                                    */
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00031 
00032 #ifndef RenderingAbstract_INCLUDE_ONCE
00033 #define RenderingAbstract_INCLUDE_ONCE
00034 
00035 #include <vlCore/Collection.hpp>
00036 #include <vlCore/vlnamespace.hpp>
00037 #include <vlGraphics/link_config.hpp>
00038 
00039 namespace vl
00040 {
00041   class RenderEventCallback;
00042 
00044   class VLGRAPHICS_EXPORT RenderingAbstract: public Object
00045   {
00046     VL_INSTRUMENT_ABSTRACT_CLASS(vl::RenderingAbstract, Object)
00047 
00048   public:
00050     RenderingAbstract();
00051 
00053     virtual void render() = 0;
00054 
00055     RenderingAbstract& operator=(const RenderingAbstract& other);
00056 
00058     void dispatchOnRenderingStarted();
00059 
00061     void dispatchOnRenderingFinished();
00062 
00064     Collection<RenderEventCallback>* onStartedCallbacks() { return mOnStartedCallbacks.get(); }
00065 
00067     const Collection<RenderEventCallback>* onStartedCallbacks() const { return mOnStartedCallbacks.get(); }
00068 
00070     Collection<RenderEventCallback>* onFinishedCallbacks() { return mOnFinishedCallbacks.get(); }
00071 
00073     const Collection<RenderEventCallback>* onFinishedCallbacks() const { return mOnFinishedCallbacks.get(); }
00074 
00078     void setEnableMask(unsigned int mask) { mEnableMask = mask; }
00079     
00081     unsigned int enableMask() const { return mEnableMask; }
00082     
00084     bool isEnabled(unsigned int mask) { return (mask & mEnableMask) != 0; }
00085 
00087     void setFrameClock(real cur_time) { mFrameClock = cur_time; }
00088 
00090     real frameClock() const { return mFrameClock; }
00091 
00092   protected:
00093     ref< Collection<RenderEventCallback> > mOnStartedCallbacks;
00094     ref< Collection<RenderEventCallback> > mOnFinishedCallbacks;
00095     real mFrameClock;
00096     unsigned int mEnableMask;
00097   };
00098 }
00099 
00100 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:40.
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