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00032 #ifndef Bond_INCLUDE_ONCE
00033 #define Bond_INCLUDE_ONCE
00034
00035 #include <vlCore/Object.hpp>
00036
00037 namespace vl
00038 {
00039 class Atom;
00040
00042 typedef enum
00043 {
00044 BT_None,
00045 BT_Single,
00046 BT_Double,
00047 BT_Triple,
00048 BT_Aromatic,
00049 BT_Amide,
00050 BT_Dummy,
00051 BT_Unknown
00052 } EBondType;
00053
00062 class Bond: public Object
00063 {
00064 VL_INSTRUMENT_CLASS(vl::Bond, Object)
00065
00066 public:
00067 Bond(): mColor( 1.0f,1.0f,1.0f,1.0f ), mRadius(0.10f), mAtom1(NULL), mAtom2(NULL), mType(BT_Single), mId(0), mVisible(true), mUseAtomColors(true)
00068 {
00069 VL_DEBUG_SET_OBJECT_NAME()
00070 }
00071 Bond(const Bond& other): Object(other) { *this = other; }
00072
00073 unsigned int id() const { return mId; }
00074 void setId(unsigned int id) { mId = id; }
00075
00076 void setBondType(EBondType type) { mType = type; }
00077 EBondType bondType() const { return mType; }
00078
00079 void setAtom1( Atom* atom ) { mAtom1 = atom; }
00080 Atom* atom1() const { return mAtom1; }
00081
00082 void setAtom2( Atom* atom ) { mAtom2 = atom; }
00083 Atom* atom2() const { return mAtom2; }
00084
00085 void setVisible(bool visible) { mVisible = visible; }
00086 bool visible() const { return mVisible; }
00087
00088 void setColor(const fvec4& color) { mColor = color; }
00089 const fvec4& color() const { return mColor; }
00090
00091 void setUseAtomColors(bool use_atom_color) { mUseAtomColors = use_atom_color; }
00092 bool useAtomColors() const { return mUseAtomColors; }
00093
00094 float radius() const { return mRadius; }
00095 void setRadius(float radius) { mRadius = radius; }
00096
00097 protected:
00098 fvec4 mColor;
00099 float mRadius;
00100 Atom* mAtom1;
00101 Atom* mAtom2;
00102 EBondType mType;
00103 unsigned int mId;
00104 bool mVisible;
00105 bool mUseAtomColors;
00106 };
00107 }
00108
00109 #endif