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A lightweight C++ OpenGL middleware for 2D/3D graphics
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X:/dropbox/visualizationlibrary/src/vlGraphics/ActorTreeAbstract.hpp

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00003 /*  Visualization Library                                                             */
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00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
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00011 /*                                                                                    */
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00031 
00032 #ifndef ActorTree_INCLUDE_ONCE
00033 #define ActorTree_INCLUDE_ONCE
00034 
00035 #include <vlGraphics/Actor.hpp>
00036 #include <vlCore/AABB.hpp>
00037 #include <set>
00038 
00039 namespace vl
00040 {
00055   class VLGRAPHICS_EXPORT ActorTreeAbstract: public Object
00056   {
00057     VL_INSTRUMENT_ABSTRACT_CLASS(vl::ActorTreeAbstract, Object)
00058 
00059   public:
00060     ActorTreeAbstract();
00061 
00063     virtual int childrenCount() const = 0;
00065     virtual ActorTreeAbstract* child(int i) = 0;
00067     virtual const ActorTreeAbstract* child(int i) const = 0;
00068 
00070     const ActorTreeAbstract* parent() const { return mParent; }
00072     ActorTreeAbstract* parent() { return mParent; }
00073 
00075     const ActorCollection* actors() const { return &mActors; }
00077     ActorCollection* actors() { return &mActors; }
00078 
00080     const AABB& aabb() const { return mAABB; }
00081 
00083     void computeAABB();
00084 
00088     void extractActors(ActorCollection& list);
00089 
00096     void extractVisibleActors(ActorCollection& list, const Camera* camera, unsigned enable_mask=0xFFFFFFFF);
00097 
00101     ActorTreeAbstract* eraseActor(Actor* actor);
00102 
00104     Actor* addActor(Renderable* renderable, Effect* eff, Transform* tr=NULL);
00105 
00107     Actor* addActor(Actor* actor);
00108 
00115     static void prepareActors(ActorCollection& actors);
00116 
00118     void setParent(ActorTreeAbstract* p) { mParent = p; }
00119 
00120   protected:
00121     ActorTreeAbstract* mParent;
00122     ActorCollection mActors;
00123     AABB mAABB;
00124   };
00125 }
00126 
00127 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:35.
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