Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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X:/dropbox/visualizationlibrary/src/vlCore/plugins/ioJPG.hpp

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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
00010 /*  are permitted provided that the following conditions are met:                     */
00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
00017 /*  other materials provided with the distribution.                                   */
00018 /*                                                                                    */
00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
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00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
00029 /*                                                                                    */
00030 /**************************************************************************************/
00031 
00032 #if !defined(ioJPG_INCLUDE_ONCE)
00033 #define ioJPG_INCLUDE_ONCE
00034 
00035 #include <vlCore/Object.hpp>
00036 #include <vlCore/ResourceLoadWriter.hpp>
00037 #include <vlCore/ResourceDatabase.hpp>
00038 #include <vlCore/Image.hpp>
00039 
00040 namespace vl
00041 {
00042   class VirtualFile;
00043   class String;
00044   class Image;
00045 
00046   VLCORE_EXPORT ref<Image> loadJPG(VirtualFile* file);
00047   VLCORE_EXPORT ref<Image> loadJPG(const String& path);
00048   VLCORE_EXPORT bool isJPG(VirtualFile* file);
00049   VLCORE_EXPORT bool saveJPG(const Image* src, const String& path, int quality = 95);
00050   VLCORE_EXPORT bool saveJPG(const Image* src, VirtualFile* file, int quality = 95);
00051 
00052   //---------------------------------------------------------------------------
00053   // LoadWriterJPG
00054   //---------------------------------------------------------------------------
00058   class LoadWriterJPG: public ResourceLoadWriter
00059   {
00060     VL_INSTRUMENT_CLASS(vl::LoadWriterJPG, ResourceLoadWriter)
00061 
00062   public:
00063     LoadWriterJPG(): ResourceLoadWriter("|jpg|", "|jpg|"), mQuality(95) 
00064     {
00065       VL_DEBUG_SET_OBJECT_NAME()
00066     }
00067 
00068     ref<ResourceDatabase> loadResource(const String& path) const 
00069     {
00070       ref<ResourceDatabase> res_db = new ResourceDatabase;
00071       ref<Image> img = loadJPG(path);
00072       if (img)
00073         res_db->resources().push_back(img);
00074       return res_db;
00075     }
00076 
00077     ref<ResourceDatabase> loadResource(VirtualFile* file) const
00078     {
00079       ref<ResourceDatabase> res_db = new ResourceDatabase;
00080       ref<Image> img = loadJPG(file);
00081       if (img)
00082         res_db->resources().push_back(img);
00083       return res_db;
00084     }
00085 
00086     bool writeResource(const String& path, ResourceDatabase* resource) const
00087     {
00088       bool ok = true;
00089       for(unsigned i=0; i<resource->count<Image>(); ++i)
00090         ok &= saveJPG(resource->get<Image>(i), path, quality());
00091       return ok;
00092     }
00093 
00094     bool writeResource(VirtualFile* file, ResourceDatabase* resource) const
00095     {
00096       bool ok = true;
00097       for(unsigned i=0; i<resource->count<Image>(); ++i)
00098         ok &= saveJPG(resource->get<Image>(i), file, quality());
00099       return ok;
00100     }
00101 
00102     int quality() const { return mQuality; }
00104     void setQuality(int quality) { mQuality = quality; }
00105 
00106   protected:
00107     int mQuality;
00108   };
00109 }
00110 
00111 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:30.
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