Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| fillString(char *guid_str, bool zero_terminate=true) const | vl::UUID | |
| fromString(const char *guid_str) | vl::UUID | |
| generateVersion4(const Random &random) | vl::UUID | |
| mClockSeqHiAndReserved | vl::UUID | |
| mClockSeqLow | vl::UUID | |
| mNode | vl::UUID | |
| mTimeHiAndVersion | vl::UUID | |
| mTimeLow | vl::UUID | |
| mTimeMid | vl::UUID | |
| operator!=(const UUID &other) const | vl::UUID | [inline] |
| operator<(const UUID &other) const | vl::UUID | [inline] |
| operator==(const UUID &other) const | vl::UUID | [inline] |
| toStdString(std::string &guid_str) const | vl::UUID | |
| toStdString() const | vl::UUID | |
| UUID() | vl::UUID |