Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| bottom() const | vl::Rect< int > | [inline] |
| bottomLeft() const | vl::RectI | [inline] |
| height() const | vl::Rect< int > | [inline] |
| intersected(const Rect &other) const | vl::Rect< int > | [inline] |
| isNull() const | vl::Rect< int > | [inline] |
| isPoint() const | vl::Rect< int > | [inline] |
| left() const | vl::Rect< int > | [inline] |
| mHeight | vl::Rect< int > | [protected] |
| mWidth | vl::Rect< int > | [protected] |
| mX | vl::Rect< int > | [protected] |
| mY | vl::Rect< int > | [protected] |
| operator<(const Rect &other) const | vl::Rect< int > | [inline] |
| operator=(const Rect< int > &other) | vl::RectI | [inline] |
| operator=(const RectI &other) | vl::RectI | [inline] |
| Rect(const Rect &other) | vl::Rect< int > | [inline] |
| Rect() | vl::Rect< int > | [inline] |
| Rect(intx, inty, intwidth, intheight) | vl::Rect< int > | [inline] |
| RectI() | vl::RectI | [inline] |
| RectI(int x, int y, int width, int height) | vl::RectI | [inline] |
| RectI(const Rect< int > &other) | vl::RectI | [inline] |
| RectI(const RectI &other) | vl::RectI | [inline] |
| right() const | vl::RectI | [inline] |
| setHeight(inth) | vl::Rect< int > | [inline] |
| setWidth(intw) | vl::Rect< int > | [inline] |
| setX(intx) | vl::Rect< int > | [inline] |
| setY(inty) | vl::Rect< int > | [inline] |
| top() const | vl::RectI | [inline] |
| topRight() const | vl::RectI | [inline] |
| united(const Rect &other) const | vl::Rect< int > | [inline] |
| width() const | vl::Rect< int > | [inline] |
| x() const | vl::Rect< int > | [inline] |
| y() const | vl::Rect< int > | [inline] |