Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::OpenGLContextFormat Member List

This is the complete list of members for vl::OpenGLContextFormat, including all inherited members.
accumRGBABits() const vl::OpenGLContextFormat [inline]
bitsPerPixel() const vl::OpenGLContextFormat [inline]
contextClientVersion() const vl::OpenGLContextFormat [inline]
depthBufferBits() const vl::OpenGLContextFormat [inline]
doubleBuffer() const vl::OpenGLContextFormat [inline]
fullscreen() const vl::OpenGLContextFormat [inline]
mAccumRGBABitsvl::OpenGLContextFormat [protected]
mContextClientVersionvl::OpenGLContextFormat [protected]
mFullscreenvl::OpenGLContextFormat [protected]
mHasDoubleBuffervl::OpenGLContextFormat [protected]
mHasMultisamplevl::OpenGLContextFormat [protected]
mMultisampleSamplesvl::OpenGLContextFormat [protected]
mRGBABitsvl::OpenGLContextFormat [protected]
mStencilBufferBitsvl::OpenGLContextFormat [protected]
mStereovl::OpenGLContextFormat [protected]
multisample() const vl::OpenGLContextFormat [inline]
multisampleSamples() const vl::OpenGLContextFormat [inline]
mVSyncvl::OpenGLContextFormat [protected]
mZBufferBitsvl::OpenGLContextFormat [protected]
OpenGLContextFormat()vl::OpenGLContextFormat [inline]
rgbaBits() const vl::OpenGLContextFormat [inline]
setAccumRGBABits(int r, int g, int b, int a)vl::OpenGLContextFormat [inline]
setContextClientVersion(int version)vl::OpenGLContextFormat [inline]
setDepthBufferBits(int bits)vl::OpenGLContextFormat [inline]
setDoubleBuffer(bool double_buffer_on)vl::OpenGLContextFormat [inline]
setFullscreen(bool fullscreent)vl::OpenGLContextFormat [inline]
setMultisample(bool multisample_on)vl::OpenGLContextFormat [inline]
setMultisampleSamples(int samples)vl::OpenGLContextFormat [inline]
setRGBABits(int r, int g, int b, int a)vl::OpenGLContextFormat [inline]
setStencilBufferBits(int bits)vl::OpenGLContextFormat [inline]
setStereo(bool stereo_on)vl::OpenGLContextFormat [inline]
setVSync(bool vsync_on)vl::OpenGLContextFormat [inline]
stencilBufferBits() const vl::OpenGLContextFormat [inline]
stereo() const vl::OpenGLContextFormat [inline]
vSync() const vl::OpenGLContextFormat [inline]

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:41:31.
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