Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| compute(const void *buf, int length) | vl::CRC32CheckSum | [inline] |
| compute(VirtualFile *stream) | vl::CRC32CheckSum | [inline] |
| continueCRC32(unsigned char *ptr, int length) | vl::CRC32CheckSum | [inline] |
| crc32_init() | vl::CRC32CheckSum | [inline, protected] |
| crc32_table | vl::CRC32CheckSum | [protected] |
| CRC32CheckSum() | vl::CRC32CheckSum | [inline] |
| finalizeCRC32() | vl::CRC32CheckSum | [inline] |
| mCRC32 | vl::CRC32CheckSum | [protected] |
| reflect(unsigned int val, char ch) | vl::CRC32CheckSum | [inline, protected] |
| startCRC32() | vl::CRC32CheckSum | [inline] |