Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
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00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
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00014 /*                                                                                    */
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00031 
00032 #include <vlGraphics/RenderingAbstract.hpp>
00033 #include <vlGraphics/RenderEventCallback.hpp>
00034 #include <vlGraphics/Rendering.hpp>
00035 
00036 using namespace vl;
00037 
00038 //------------------------------------------------------------------------------
00039 RenderingAbstract::RenderingAbstract()
00040 {
00041   VL_DEBUG_SET_OBJECT_NAME()
00042   mFrameClock = 0.0f;
00043   mEnableMask = 0xFFFFFFFF;
00044   mOnStartedCallbacks  = new Collection<RenderEventCallback>;
00045   mOnFinishedCallbacks = new Collection<RenderEventCallback>;
00046 }
00047 //------------------------------------------------------------------------------
00048 RenderingAbstract& RenderingAbstract::operator=(const RenderingAbstract& other)
00049 {
00050   super::operator=(other);
00051 
00052   mFrameClock          = other.mFrameClock;
00053   mEnableMask          = other.mEnableMask;
00054   *mOnStartedCallbacks  = *other.mOnStartedCallbacks;
00055   *mOnFinishedCallbacks = *other.mOnFinishedCallbacks;
00056   return *this;
00057 }
00058 //------------------------------------------------------------------------------
00059 void RenderingAbstract::dispatchOnRenderingStarted()
00060 {
00061   Collection<RenderEventCallback>& cb = *mOnStartedCallbacks;
00062   for(int i=0; i<cb.size(); ++i)
00063   {
00064     if ( cb[i]->isEnabled() && cb[i]->onRenderingStarted(this) && cb[i]->removeAfterCall() )
00065     {
00066       onStartedCallbacks()->eraseAt( i );
00067       --i;
00068     }
00069   }
00070 }
00071 //------------------------------------------------------------------------------
00072 void RenderingAbstract::dispatchOnRenderingFinished()
00073 {
00074   Collection<RenderEventCallback>& cb = *mOnFinishedCallbacks;
00075   for(int i=0; i<cb.size(); ++i)
00076   {
00077     if ( cb[i]->isEnabled() && cb[i]->onRenderingFinished(this) && cb[i]->removeAfterCall() )
00078     {
00079       onFinishedCallbacks()->eraseAt( i );
00080       --i;
00081     }
00082   }
00083 }
00084 //------------------------------------------------------------------------------

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:40.
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