Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/RenderingAbstract.hpp>#include <vlGraphics/RenderQueueSorter.hpp>#include <vlGraphics/Actor.hpp>#include <vlGraphics/RenderQueue.hpp>#include <vlGraphics/Renderer.hpp>#include <vlGraphics/Framebuffer.hpp>#include <vlGraphics/Camera.hpp>#include <vlGraphics/SceneManager.hpp>#include <vlCore/Transform.hpp>#include <vlCore/Collection.hpp>Go to the source code of this file.
Classes | |
| class | vl::Rendering |
| The Rendering class collects all the information to perform the rendering of a scene. More... | |
Namespaces | |
| namespace | vl |
Visualization Library namespace. | |