Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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X:/dropbox/visualizationlibrary/src/vlGraphics/RenderStateSet.cpp

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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
00010 /*  are permitted provided that the following conditions are met:                     */
00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
00017 /*  other materials provided with the distribution.                                   */
00018 /*                                                                                    */
00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
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00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
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00029 /*                                                                                    */
00030 /**************************************************************************************/
00031 
00032 #include <vlGraphics/RenderStateSet.hpp>
00033 #include <vlGraphics/RenderState.hpp>
00034 #include <vlGraphics/GLSL.hpp>
00035 
00036 using namespace vl;
00037 
00038 //------------------------------------------------------------------------------
00039 RenderStateSet& RenderStateSet::deepCopyFrom(const RenderStateSet& other)
00040 {
00041   mRenderStates = other.mRenderStates;
00042   for(size_t i=0; i<mRenderStates.size(); ++i)
00043     mRenderStates[i].mRS = mRenderStates[i].mRS->clone();
00044   return *this;
00045 }
00046 //------------------------------------------------------------------------------
00047 void RenderStateSet::setRenderState(RenderState* renderstate, int index)
00048 {
00049   if (renderstate)
00050   {
00051     if (renderstate->type() == RS_GLSLProgram)
00052       mGLSLProgram = static_cast<GLSLProgram*>(renderstate);
00053     for(unsigned i=0; i<mRenderStates.size(); ++i)
00054     {
00055       if (mRenderStates[i].mRS->type() == renderstate->type() && mRenderStates[i].mIndex == index)
00056       {
00057         mRenderStates[i].mRS = renderstate;
00058         // mRenderStates[i].mIndex = index;
00059         return;
00060       }
00061     }
00062     mRenderStates.push_back( RenderStateSlot(renderstate, index) );
00063   }
00064 }
00065 //------------------------------------------------------------------------------
00066 RenderState* RenderStateSet::renderState( ERenderState type, int index )
00067 {
00068   for(unsigned i=0; i<mRenderStates.size(); ++i)
00069     if (mRenderStates[i].mRS->type() == type && mRenderStates[i].mIndex == index)
00070       return mRenderStates[i].mRS.get();
00071   return NULL;
00072 }
00073 //------------------------------------------------------------------------------
00074 const RenderState* RenderStateSet::renderState( ERenderState type, int index ) const
00075 {
00076   for(unsigned i=0; i<mRenderStates.size(); ++i)
00077     if (mRenderStates[i].mRS->type() == type && mRenderStates[i].mIndex == index)
00078       return mRenderStates[i].mRS.get();
00079   return NULL;
00080 }
00081 //------------------------------------------------------------------------------
00082 void RenderStateSet::eraseRenderState(ERenderState type, int index)
00083 {
00084   if (type == RS_GLSLProgram)
00085     mGLSLProgram = NULL;
00086   for(unsigned i=0; i<mRenderStates.size(); ++i)
00087   {
00088     if (mRenderStates[i].mRS->type() == type && (index == mRenderStates[i].mIndex || index == -1))
00089     {
00090       mRenderStates.erase(mRenderStates.begin() + i);
00091       if (index == -1)
00092         continue; // just for clarity
00093       else
00094         return;
00095     }
00096   }
00097 }
00098 //------------------------------------------------------------------------------

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:40.
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