Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/Camera.hpp>#include <vlCore/Say.hpp>#include <vlCore/Log.hpp>#include <vlGraphics/RenderEventCallback.hpp>#include <vlGraphics/BufferObject.hpp>#include <vlCore/Image.hpp>Go to the source code of this file.
Classes | |
| class | vl::ReadPixels |
| A RenderEventCallback that copyes a rectangular pixel area from a source buffer to an Image at the end of a rendering. More... | |
Namespaces | |
| namespace | vl |
Visualization Library namespace. | |
Functions | |
| void | vl::readPixels (Image *image, int x, int y, int w, int h, EReadDrawBuffer read_buffer, bool store_in_pixel_buffer_object) |
| Reads a rectangular pixel area from the specified read buffer and stores it in an Image. | |