Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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X:/dropbox/visualizationlibrary/src/vlCore/Quaternion.hpp File Reference

#include <vlCore/glsl_math.hpp>

Go to the source code of this file.

Classes

class  vl::Quaternion< T_Scalar >
 Implements a Quaternion usually used to represent rotations and orientations. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Typedefs

typedef Quaternion< float > vl::fquat
typedef Quaternion< double > vl::dquat
typedef Quaternion< real > vl::quat

Functions

template<typename T_Scalar >
Quaternion< T_Scalar > vl::operator* (T_Scalar r, const Quaternion< T_Scalar > &q)
template<typename T_Scalar >
Quaternion< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q1, const Quaternion< T_Scalar > &q2)
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q, const Vector3< T_Scalar > &v)
template<typename T_Scalar >
Vector4< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q, const Vector4< T_Scalar > &v)

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:48.
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