Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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X:/dropbox/visualizationlibrary/src/vlMolecule/Molecule.hpp File Reference

#include <vlMolecule/link_config.hpp>
#include <vlMolecule/Atom.hpp>
#include <vlMolecule/Bond.hpp>
#include <vlGraphics/Geometry.hpp>
#include <vlGraphics/Actor.hpp>
#include <vlGraphics/ActorTree.hpp>
#include <vlGraphics/Text.hpp>
#include <vlCore/String.hpp>
#include <vlCore/KeyValues.hpp>

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Classes

class  vl::Molecule
 The Molecule class is used to manage and render 3D molecular structures. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Enumerations

enum  vl::EMoleculeStyle { vl::MS_AtomsOnly, vl::MS_BallAndStick, vl::MS_Sticks, vl::MS_Wireframe }
 

Defines the main molecule styles.

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Functions

VLMOLECULE_EXPORT bool vl::loadMOL2 (const String &path, std::vector< ref< Molecule > > &structures)
 Loads a Tripos MOL2 file.
VLMOLECULE_EXPORT bool vl::loadMOL2 (VirtualFile *vfile, std::vector< ref< Molecule > > &structures)
 Loads a Tripos MOL2 file.

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:58.
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