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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
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00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
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00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
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00031 
00032 #ifndef MemoryDirectory_INCLUDE_ONCE
00033 #define MemoryDirectory_INCLUDE_ONCE
00034 
00035 #include <vlCore/VirtualDirectory.hpp>
00036 #include <vlCore/MemoryFile.hpp>
00037 #include <vlCore/String.hpp>
00038 #include <map>
00039 #include <set>
00040 
00041 namespace vl
00042 {
00056   class VLCORE_EXPORT MemoryDirectory: public VirtualDirectory
00057   {
00058     VL_INSTRUMENT_CLASS(vl::MemoryDirectory, VirtualDirectory)
00059 
00060   public:
00061     MemoryDirectory(const String& path="."): VirtualDirectory(path) {}
00062 
00063     virtual bool setPath(const String& name);
00064 
00066     bool addFile(MemoryFile* file);
00067 
00069     bool removeFile(MemoryFile* file);
00070 
00071     bool removeFile(const String& name);
00072 
00073     void eraseAllFiles() { mFiles.clear(); }
00074 
00075     virtual ref<VirtualFile> file(const String& name) const { return memoryFile(name); }
00076 
00077     ref<MemoryFile> memoryFile(const String& name) const;
00078 
00079     void listFilesRecursive( std::vector<String>& file_list ) const;
00080 
00081     void listSubDirs(std::vector<String>& dirs, bool append=false) const;
00082 
00083     ref<MemoryDirectory> memorySubDir(const String& subdir_name) const;
00084 
00085     ref<VirtualDirectory> subDir(const String& subdir_name) const { return memorySubDir(subdir_name); }
00086 
00087     void listFiles(std::vector<String>& file_list, bool append=false) const;
00088 
00090     void clone(VirtualDirectory* directory, const String& match = "*");
00091 
00092   protected:
00093     std::map< String, ref<MemoryFile> > mFiles;
00094   };
00095 };
00096 
00097 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:29.
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