Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]

X:/dropbox/visualizationlibrary/src/vlMFC/MDIWindow.cpp

Go to the documentation of this file.
00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
00010 /*  are permitted provided that the following conditions are met:                     */
00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
00017 /*  other materials provided with the distribution.                                   */
00018 /*                                                                                    */
00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
00023 /*  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES    */
00024 /*  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;      */
00025 /*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON    */
00026 /*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT           */
00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
00029 /*                                                                                    */
00030 /**************************************************************************************/
00031 
00032 #include "StdAfx.h"
00033 
00034 #include <vlMFC/MDIWindow.hpp>
00035 #include <vlWin32/Win32Window.hpp>
00036 #include <vlCore/Log.hpp>
00037 #include <vlCore/Say.hpp>
00038 #include <vlCore/Time.hpp>
00039 #include <shellapi.h>
00040 
00041 using namespace vl;
00042 using namespace vlMFC;
00043 
00044 //-----------------------------------------------------------------------------
00045 BEGIN_MESSAGE_MAP(MDIWindow, CView)
00046   ON_WM_CHAR()
00047   ON_WM_CLOSE()
00048   ON_WM_CREATE()
00049   ON_WM_KEYDOWN()
00050   ON_WM_KEYUP()
00051   ON_WM_LBUTTONDBLCLK()
00052   ON_WM_LBUTTONDOWN()
00053   ON_WM_LBUTTONUP()
00054   ON_WM_MBUTTONDBLCLK()
00055   ON_WM_MBUTTONDOWN()
00056   ON_WM_MBUTTONUP()
00057   ON_WM_MOUSEMOVE()
00058   ON_WM_MOUSEWHEEL()
00059   ON_WM_PAINT()
00060   ON_WM_RBUTTONDBLCLK()
00061   ON_WM_RBUTTONDOWN()
00062   ON_WM_RBUTTONUP()
00063   ON_WM_SIZE()
00064   ON_WM_TIMER()
00065   ON_WM_DROPFILES()
00066   ON_WM_DESTROY()
00067 END_MESSAGE_MAP()
00068 /*
00069   WM_SYSKEYDOWN
00070   WM_SYSKEYUP
00071   WM_GETICON
00072   WM_SETCURSOR
00073   WM_SETICON
00074   WM_CAPTURECHANGED
00075   WM_MOUSEFIRST 
00076 */
00077 BOOL MDIWindow::PreCreateWindow(CREATESTRUCT & cs)
00078 {
00079   cs.dwExStyle |= WS_EX_ACCEPTFILES;
00080   cs.style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
00081   return CView::PreCreateWindow(cs);
00082 }
00083 //-----------------------------------------------------------------------------
00084 MDIWindow::~MDIWindow()
00085 {
00086   dispatchDestroyEvent();
00087 }
00088 //-----------------------------------------------------------------------------
00089 void MDIWindow::destroyGLContext()
00090 {
00091   // wglMakeCurrent(NULL, NULL) not needed 
00092   if (hwnd())
00093   {
00094     if (mHGLRC)
00095     {
00096       if ( wglDeleteContext(mHGLRC) == FALSE )
00097       {
00098         MessageBox( L"OpenGL context creation failed.\n"
00099          L"The handle either doesn't specify a valid context or the context is being used by another thread.", L" MDIWindow::destroyGLContext() error!", MB_OK);
00100       }
00101       mHGLRC = NULL;
00102     }
00103 
00104     if (mHDC)
00105     {
00106       DeleteDC(mHDC);
00107       mHDC = NULL;
00108     }
00109   }
00110 }
00111 //-----------------------------------------------------------------------------
00112 void MDIWindow::OnDestroy()
00113 {
00114   dispatchDestroyEvent();
00115   destroyGLContext();
00116 }
00117 //-----------------------------------------------------------------------------
00118 void MDIWindow::OnPaint()
00119 {
00120   if (hwnd() && hdc() && hglrc())
00121     dispatchRunEvent();
00122   ValidateRect(NULL);
00123 }
00124 //-----------------------------------------------------------------------------
00125 /*void MDIWindow::OnDraw(CDC *pDC)
00126 {
00127 }*/
00128 //-----------------------------------------------------------------------------
00129 /*void MDIWindow::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
00130 {
00131   unsigned short unicode_out = 0;
00132   vl::EKey       key_out     = Key_None;
00133   vlWin32::translateKeyEvent(nChar, nFlags, unicode_out, key_out);
00134   dispatchKeyPressEvent(unicode_out, key_out);
00135 }*/
00136 //-----------------------------------------------------------------------------
00137 void MDIWindow::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
00138 {
00139   unsigned short unicode_out = 0;
00140   vl::EKey       key_out     = Key_None;
00141   vlWin32::translateKeyEvent(nChar, nFlags, unicode_out, key_out);
00142   dispatchKeyPressEvent(unicode_out, key_out);
00143 }
00144 //-----------------------------------------------------------------------------
00145 void MDIWindow::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
00146 {
00147   unsigned short unicode_out = 0;
00148   vl::EKey       key_out     = Key_None;
00149   vlWin32::translateKeyEvent(nChar, nFlags, unicode_out, key_out);
00150   dispatchKeyReleaseEvent(unicode_out, key_out);
00151 }
00152 //-----------------------------------------------------------------------------
00153 void MDIWindow::countAndCapture()
00154 {
00155   mMouseDownCount++;
00156   if (mMouseDownCount == 1)
00157     ::SetCapture(hwnd());
00158 }
00159 //-----------------------------------------------------------------------------
00160 void MDIWindow::countAndRelease()
00161 {
00162   mMouseDownCount--;
00163   if (mMouseDownCount <= 0)
00164   {
00165     ReleaseCapture();
00166     mMouseDownCount = 0;
00167   }
00168 }
00169 //-----------------------------------------------------------------------------
00170 void MDIWindow::OnLButtonDblClk(UINT nFlags, CPoint point)
00171 {
00172   countAndCapture();
00173   dispatchMouseDownEvent( LeftButton, point.x, point.y );
00174 }
00175 //-----------------------------------------------------------------------------
00176 void MDIWindow::OnLButtonDown(UINT nFlags, CPoint point)
00177 {
00178   countAndCapture();
00179   dispatchMouseDownEvent( LeftButton, point.x, point.y );
00180 }
00181 //-----------------------------------------------------------------------------
00182 void MDIWindow::OnLButtonUp(UINT nFlags, CPoint point)
00183 {
00184   countAndRelease();
00185   dispatchMouseUpEvent( LeftButton, point.x, point.y );
00186 }
00187 //-----------------------------------------------------------------------------
00188 void MDIWindow::OnMButtonDblClk(UINT nFlags, CPoint point)
00189 {
00190   countAndCapture();
00191   dispatchMouseDownEvent( MiddleButton, point.x, point.y );
00192 }
00193 //-----------------------------------------------------------------------------
00194 void MDIWindow::OnMButtonDown(UINT nFlags, CPoint point)
00195 {
00196   countAndCapture();
00197   dispatchMouseDownEvent( MiddleButton, point.x, point.y );
00198 }
00199 //-----------------------------------------------------------------------------
00200 void MDIWindow::OnMButtonUp(UINT nFlags, CPoint point)
00201 {
00202   countAndRelease();
00203   dispatchMouseUpEvent( MiddleButton, point.x, point.y );
00204 }
00205 //-----------------------------------------------------------------------------
00206 void MDIWindow::OnMouseMove(UINT nFlags, CPoint point)
00207 {
00208   dispatchMouseMoveEvent( point.x, point.y );
00209 }
00210 //-----------------------------------------------------------------------------
00211 BOOL MDIWindow::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
00212 {
00213   dispatchMouseWheelEvent (zDelta/120);
00214   return FALSE;
00215 }
00216 //-----------------------------------------------------------------------------
00217 void MDIWindow::OnRButtonDblClk(UINT nFlags, CPoint point)
00218 {
00219   countAndCapture();
00220   dispatchMouseDownEvent( RightButton, point.x, point.y );
00221 }
00222 //-----------------------------------------------------------------------------
00223 void MDIWindow::OnRButtonDown(UINT nFlags, CPoint point)
00224 {
00225   countAndCapture();
00226   dispatchMouseDownEvent( RightButton, point.x, point.y );
00227 }
00228 //-----------------------------------------------------------------------------
00229 void MDIWindow::OnRButtonUp(UINT nFlags, CPoint point)
00230 {
00231   countAndRelease();
00232   dispatchMouseUpEvent( RightButton, point.x, point.y );
00233 }
00234 //-----------------------------------------------------------------------------
00235 void MDIWindow::OnDropFiles(HDROP hDrop)
00236 {
00237   int count = DragQueryFile(hDrop, 0xFFFFFFFF, 0, 0);
00238   const int char_count = 1024;
00239   std::vector<String> files;
00240   for(int i=0; i<count; ++i)
00241   {
00242     wchar_t file_path[char_count];
00243     memset(file_path, 0, char_count);
00244     DragQueryFile(hDrop,i,file_path,char_count);
00245     files.push_back(file_path);
00246   }
00247   dispatchFileDroppedEvent(files);
00248 }
00249 //-----------------------------------------------------------------------------
00250 void MDIWindow::OnSize (UINT nType, int cx, int cy)
00251 {
00252   CWnd::OnSize(nType, cx, cy);
00253 
00254   if (0 >= cx || 0 >= cy || nType == SIZE_MINIMIZED)
00255     return;
00256 
00257   framebuffer()->setWidth(cx);
00258   framebuffer()->setHeight(cy);
00259   dispatchResizeEvent(cx, cy);
00260 }
00261 //-----------------------------------------------------------------------------

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:42.
Permission is granted to use this page to write and publish articles regarding Visualization Library.