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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00003 /*  Visualization Library                                                             */
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00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
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00031 
00032 #ifndef GeometryLoadCallback_INCLUDE_ONCE
00033 #define GeometryLoadCallback_INCLUDE_ONCE
00034 
00035 #include <vlGraphics/Geometry.hpp>
00036 #include <vlGraphics/TriangleStripGenerator.hpp>
00037 #include <vlGraphics/DoubleVertexRemover.hpp>
00038 #include <vlCore/LoadWriterManager.hpp>
00039 
00040 namespace vl
00041 {
00045   class GeometryLoadCallback: public LoadCallback
00046   {
00047     VL_INSTRUMENT_CLASS(vl::GeometryLoadCallback, LoadCallback)
00048 
00049   public:
00050     GeometryLoadCallback()
00051     {
00052       mMakeGLESFriendly    = false;
00053       mComputeNormals    = true;
00054       mUseBufferObjects           = true;
00055       mUseDisplayLists   = false;
00056       mTransformGeometry = false;
00057       mDiscardOriginalNormals = false;
00058       mRemoveDoubles          = false;
00059       mSortVertices           = false;
00060       mStripfy                = false;
00061       mConvertToDrawArrays    = false;
00062     }
00063 
00064     void operator()(ResourceDatabase* db)
00065     {
00066       if (stripfy())
00067         setRemoveDoubles(true);
00068 
00069       std::vector< vl::ref<vl::Geometry> > geom;
00070       db->get<Geometry>(geom);
00071       for(unsigned int i=0; i<geom.size(); ++i)
00072       {
00073         if (discardOriginalNormals())
00074           geom[i]->setNormalArray(NULL);
00075 
00076         if (computeNormals() && !geom[i]->normalArray())
00077           geom[i]->computeNormals();
00078 
00079         if (removeDoubles())
00080           DoubleVertexRemover().removeDoubles(geom[i].get());
00081 
00082         if (sortVertices())
00083           geom[i]->sortVertices();
00084 
00085         if (stripfy())
00086           TriangleStripGenerator().stripfy(geom[i].get(), 22, true, false, true);
00087 
00088         if (convertToDrawArrays())
00089           geom[i]->convertDrawCallToDrawArrays();
00090 
00091         geom[i]->setDisplayListEnabled(useDisplayLists());
00092         geom[i]->setBufferObjectEnabled(useBufferObjects());
00093 
00094         if (transformGeometry())
00095           geom[i]->transform(transformMatrix(),true);
00096 
00097         if (makeGLESFriendly())
00098           geom[i]->makeGLESFriendly();
00099       }
00100     }
00101 
00103     bool discardOriginalNormals() const { return mDiscardOriginalNormals; }
00105     void setDiscardOriginalNormals(bool on) { mDiscardOriginalNormals = on; }
00106 
00108     bool computeNormals() const { return mComputeNormals; }
00110     void setComputeNormals(bool cn) { mComputeNormals = cn; }
00111 
00113     bool removeDoubles() const { return mRemoveDoubles; }
00115     void setRemoveDoubles(bool rd) { mRemoveDoubles = rd; }
00116 
00118     void setSortVertices(bool on) { mSortVertices = on; }
00120     bool sortVertices() const { return mSortVertices; }
00121 
00123     void setStripfy(bool on) { mStripfy = on; }
00125     bool stripfy() const { return mStripfy; }
00126 
00128     bool convertToDrawArrays() const { return mConvertToDrawArrays; }
00130     void setConvertToDrawArrays(bool on) { mConvertToDrawArrays = on; }
00131 
00133     void setUseDisplayLists(bool on) { mUseDisplayLists = on; }
00135     bool useDisplayLists() const { return mUseDisplayLists; }
00136 
00138     void setUseBufferObjects(bool on) { mUseBufferObjects = on; }
00140     bool useBufferObjects() const { return mUseBufferObjects; }
00141 
00142     const mat4& transformMatrix() const { return mMatrix; }
00143     void setTransformMatrix(const mat4& m) { mMatrix = m; }
00144 
00146     bool transformGeometry() const { return mTransformGeometry; }
00148     void setTransformGeometry(bool on) { mTransformGeometry = on; }
00149 
00151     bool makeGLESFriendly() const { return mMakeGLESFriendly; }
00153     void setMakeGLESFriendly(bool on) { mMakeGLESFriendly = on; }
00154 
00155   protected:
00156     mat4 mMatrix;
00157     bool mTransformGeometry;
00158     bool mDiscardOriginalNormals;
00159     bool mComputeNormals;
00160     bool mRemoveDoubles;
00161     bool mSortVertices;
00162     bool mStripfy;
00163     bool mConvertToDrawArrays;
00164     bool mUseDisplayLists;
00165     bool mUseBufferObjects;
00166     bool mMakeGLESFriendly;
00167   };
00168 }
00169 
00170 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:37.
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