Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/IVertexAttribSet.hpp>#include <vlGraphics/BufferObject.hpp>#include <vlCore/Vector2.hpp>#include <vlCore/Vector4.hpp>#include <vlGraphics/Renderable.hpp>#include <vlCore/vlnamespace.hpp>#include <vlCore/Log.hpp>#include <vlCore/Say.hpp>#include <vlCore/Colors.hpp>#include <vlGraphics/DrawElements.hpp>#include <vlGraphics/DrawArrays.hpp>#include <vlCore/Collection.hpp>#include <vlGraphics/VertexAttribInfo.hpp>Go to the source code of this file.
Classes | |
| class | vl::Geometry |
| The Geometry class is a Renderable that implements a polygonal mesh made of polygons, lines and points. More... | |
| class | vl::Geometry::TextureArray |
Namespaces | |
| namespace | vl |
Visualization Library namespace. | |