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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
00004 /*  http://www.visualizationlibrary.org                                               */
00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
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00010 /*  are permitted provided that the following conditions are met:                     */
00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
00013 /*  list of conditions and the following disclaimer.                                  */
00014 /*                                                                                    */
00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
00017 /*  other materials provided with the distribution.                                   */
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00031 
00032 #ifndef GLUT_Window_INCLUDE_ONCE
00033 #define GLUT_Window_INCLUDE_ONCE
00034 
00035 #include <vlGLUT/link_config.hpp>
00036 #include <vlCore/Vector4.hpp>
00037 #include <vlGraphics/OpenGLContext.hpp>
00038 #include <map>
00039 #include <cstdlib> // exit()
00040 #if defined(__APPLE__)
00041   #include <GLUT/glut.h>
00042 #else
00043   #include <GL/freeglut.h>
00044 #endif
00045 
00046 namespace vlut
00047 {
00048   class Applet;
00049 }
00050 
00051 namespace vlGLUT
00052 {
00053 //-----------------------------------------------------------------------------
00054 // GLUTWindow
00055 //-----------------------------------------------------------------------------
00059   class VLGLUT_EXPORT GLUTWindow: public vl::OpenGLContext
00060   {
00061   public:
00062     GLUTWindow();
00063     
00064     GLUTWindow(const vl::String& title, const vl::OpenGLContextFormat& info, int x, int y, int width, int height);
00065     
00067     bool initGLUTWindow(const vl::String& title, const vl::OpenGLContextFormat& info, int x, int y, int width, int height);
00068 
00069     ~GLUTWindow()
00070     {
00071       destroyWindow();
00072     }
00073 
00074     virtual void setMouseVisible(bool visible);
00075 
00076     virtual void setMousePosition(int x, int y);
00077 
00079     void quitApplication() { eraseAllEventListeners(); exit(0); }
00080 
00081     void update();
00082 
00083     bool setFullscreen(bool fs);
00084 
00085     void makeCurrent();
00086 
00087     void updateOverlay();
00088 
00089     void swapBuffers();
00090 
00091     void setWindowTitle(const vl::String& title) ;
00092 
00093     int handle() const { return mHandle; }
00094 
00095     void setPosition(int x, int y) ;
00096 
00097     void setSize(int w, int h) ;
00098 
00099     vl::ivec2 position() const;
00100 
00101     vl::ivec2 size() const;
00102 
00103     void show();
00104 
00105     void hide();
00106 
00107     void getFocus();
00108 
00109   protected:
00110     void destroyWindow();
00111     void initKeymap();
00112 
00113     vl::EKey mapAsciiKey(unsigned char ascii);
00114 
00115     static vl::EKey mapSpecialKey(int special_key);
00116 
00117     void updateModifiers();
00118 
00119     static void glut_keyboard_func(unsigned char ch, int x, int y);
00120 
00121     static void glut_keyboard_up_func(unsigned char ch, int x, int y);
00122 
00123     static void glut_special_func(int key, int x, int y);
00124 
00125     static void glut_special_up_func(int key, int x, int y);
00126 
00127     static void glut_mouse_func(int button, int state, int x, int y);
00128 
00129     static void glut_motion_func(int x, int y);
00130 
00131     static void glut_passive_motion_func(int x, int y);
00132 
00133     static void glut_mouse_wheel_func(int a, int rotation, int c, int d);
00134 
00135     static void glut_visibility_func(int visibility);
00136 
00137     static void glut_reshape_func(int w, int h);
00138 
00139     static void glut_display_func();
00140 
00141     static void glut_close_func();
00142 
00143     static void glut_wmclose_func();
00144 
00145     // used for continuous update
00146     static void glut_idle_func();
00147 
00148     // static void glut_overlay_display_func();
00149 
00150     // does not seem to work properly or usefully
00151     // static void glut_entry_func(int leave_enter);
00152 
00153     // not used
00154     // static void glut_timer_func(int value);
00155 
00156   protected:
00157     std::map<unsigned char, vl::EKey> mKeymap;
00158     int mHandle;
00159     bool mInited;
00160 
00161     static std::map< int, GLUTWindow* > mWinMap;
00162   };
00163 
00164   VLGLUT_EXPORT void atexit_visualization_library_shutdown();
00165 }
00166 
00167 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:34.
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