Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/Renderable.hpp>#include <vlGraphics/LODEvaluator.hpp>#include <vlGraphics/Shader.hpp>#include <vlCore/Collection.hpp>#include <vector>Go to the source code of this file.
Classes | |
| class | vl::ShaderPasses |
| A sequence of Shader objects each of which represent a rendering pass. More... | |
| class | vl::Effect |
| Defines the sequence of Shader objects used to render an Actor. More... | |
Namespaces | |
| namespace | vl |
Visualization Library namespace. | |