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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
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00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2011, Michele Bosi                                             */
00007 /*  All rights reserved.                                                              */
00008 /*                                                                                    */
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00011 /*                                                                                    */
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00031 
00032 #ifndef DrawArrays_INCLUDE_DEFINE
00033 #define DrawArrays_INCLUDE_DEFINE
00034 
00035 #include <vlGraphics/DrawCall.hpp>
00036 #include <vlGraphics/TriangleIterator.hpp>
00037 #include <vlGraphics/LineIterator.hpp>
00038 
00039 namespace vl
00040 {
00041   //------------------------------------------------------------------------------
00042   // DrawArrays
00043   //------------------------------------------------------------------------------
00058   class DrawArrays: public DrawCall
00059   {
00060     VL_INSTRUMENT_CLASS(vl::DrawArrays, DrawCall)
00061 
00062   public:
00063     DrawArrays(): mStart(0), mCount(0) 
00064     { 
00065       VL_DEBUG_SET_OBJECT_NAME()
00066       mType      = PT_TRIANGLES;
00067       mInstances = 1;
00068     }
00069 
00070     DrawArrays(EPrimitiveType primitive, int start, int count, int instances=1)
00071       : mStart(start), mCount(count)
00072     { 
00073       VL_DEBUG_SET_OBJECT_NAME()
00074       mInstances = instances;
00075       mType = primitive;
00076     }
00077 
00078     DrawArrays& operator=(const DrawArrays& other)
00079     {
00080       super::operator=(other);
00081       mStart     = other.mStart;
00082       mCount     = other.mCount;
00083       mInstances = other.mInstances;
00084       return *this;
00085     }
00086 
00087     virtual ref<DrawCall> clone() const 
00088     { 
00089       return new DrawArrays( primitiveType(), (int)start(), (int)count(), (int)instances() ); 
00090     }
00091 
00092     virtual void deleteBufferObject() {}
00093     virtual void updateDirtyBufferObject(EBufferObjectUpdateMode) {}
00094 
00095     virtual void render(bool) const
00096     {
00097       // apply patch parameters if any and if using PT_PATCHES
00098       applyPatchParameters();
00099 
00100       if ( instances() > 1 && (Has_GL_ARB_draw_instanced||Has_GL_EXT_draw_instanced) )
00101         VL_glDrawArraysInstanced( primitiveType(), (int)start(), (int)count(), (int)instances() );
00102       else
00103         glDrawArrays( primitiveType(), (int)start(), (int)count() );
00104 
00105       #ifndef NDEBUG
00106         unsigned int glerr = glGetError();
00107         if (glerr != GL_NO_ERROR)
00108         {
00109           String msg( getGLErrorString(glerr) );
00110           Log::error( Say("glGetError() [%s:%n]: %s\n") << __FILE__ << __LINE__ << msg );
00111           Log::warning( "- If you are using geometry instancing in conjunction with display lists you will have to disable one of them.\n" );
00112           Log::warning( "- If you are using OpenGL ES you must NOT use GL_QUADS, GL_QUAD_STRIP and GL_POLYGON primitive types.\n" );
00113           VL_TRAP()
00114         }
00115       #endif
00116     }
00117 
00119     void setStart(int start) { mStart = start; }
00120 
00122     int start() const { return mStart; }
00123 
00125     void setCount(int count) { mCount = count; }
00126 
00128     int count() const { return mCount; }
00129 
00131     void setInstances(int instances) { mInstances = instances; }
00132 
00134     int instances() const { return mInstances; }
00135 
00136     TriangleIterator triangleIterator() const
00137     {
00138       ref<TriangleIteratorDirect> tid = new TriangleIteratorDirect( primitiveType() );
00139       tid->initialize(mStart, mStart+mCount);
00140       return TriangleIterator(tid.get());
00141     }
00142 
00143     LineIterator lineIterator() const
00144     {
00145       ref<LineIteratorDirect> lid = new LineIteratorDirect( primitiveType() );
00146       lid->initialize(mStart, mStart+mCount);
00147       return LineIterator(lid.get());
00148     }
00149 
00150     IndexIterator indexIterator() const
00151     {
00152       ref<IndexIteratorDrawArrays> iida = new IndexIteratorDrawArrays;
00153       iida->initialize( mStart, mCount );
00154       IndexIterator iit;
00155       iit.initialize( iida.get() );
00156       return iit;
00157     }
00158 
00159     protected:
00160       int mStart;
00161       int mCount;
00162       int mInstances;
00163   };
00164 
00165 }
00166 
00167 #endif
00168 

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:36.
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