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A lightweight C++ OpenGL middleware for 2D/3D graphics
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00001 /**************************************************************************************/
00002 /*                                                                                    */
00003 /*  Visualization Library                                                             */
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00005 /*                                                                                    */
00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
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00011 /*                                                                                    */
00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
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00031 
00032 #ifndef DiskFile_INCLUDE_ONCE
00033 #define DiskFile_INCLUDE_ONCE
00034 
00035 #include <vlCore/VirtualFile.hpp>
00036 #include <vlCore/DiskDirectory.hpp>
00037 
00038 #if defined(VL_PLATFORM_LINUX) || defined(VL_PLATFORM_MACOSX)
00039   #include <sys/types.h>
00040   #include <sys/stat.h>
00041   #include <unistd.h>
00042 #endif
00043 
00044 namespace vl
00045 {
00046   class DiskDirectory;
00047 //---------------------------------------------------------------------------
00048 // DiskFile
00049 //---------------------------------------------------------------------------
00063   class VLCORE_EXPORT DiskFile: public VirtualFile
00064   {
00065     VL_INSTRUMENT_CLASS(vl::DiskFile, VirtualFile)
00066 
00067     friend class DiskDirectory;
00068   protected:
00069     DiskFile(const DiskFile& other): VirtualFile(other) {}
00070 
00071   public:
00072     DiskFile(const String& path = String());
00073 
00074     ~DiskFile();
00075 
00077     bool open(const String& path, EOpenMode mode);
00078 
00079     virtual bool open(EOpenMode mode);
00080 
00081     virtual bool isOpen() const;
00082 
00083     virtual void close();
00084 
00086     virtual long long size() const;
00087 
00088     virtual bool exists() const;
00089 
00090     DiskFile& operator=(const DiskFile& other) { close(); super::operator=(other); return *this; }
00091 
00092     virtual ref<VirtualFile> clone() const;
00093 
00094   protected:
00095     virtual long long read_Implementation(void* buffer, long long byte_count);
00096 
00097     virtual long long write_Implementation(const void* buffer, long long byte_count);
00098 
00099     virtual long long position_Implementation() const;
00100 
00101     virtual bool seekSet_Implementation(long long offset);
00102 
00103     ref<DiskDirectory> parentDir() const;
00104 
00105   protected:
00106     #if defined(VL_PLATFORM_WINDOWS)
00107       HANDLE mHandle;
00108     #else
00109       FILE*  mHandle;
00110     #endif
00111 
00112   protected:
00113   };
00114 
00115 }
00116 
00117 #endif

Visualization Library 2011.09.1160 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 2 2013 13:40:28.
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