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00032 #ifndef BlitFramebuffer_INCLUDE_ONCE
00033 #define BlitFramebuffer_INCLUDE_ONCE
00034
00035 #include <vlGraphics/RenderEventCallback.hpp>
00036 #include <vlGraphics/FramebufferObject.hpp>
00037
00038 namespace vl
00039 {
00044 class BlitFramebuffer: public RenderEventCallback
00045 {
00046 VL_INSTRUMENT_CLASS(vl::BlitFramebuffer, RenderEventCallback)
00047
00048 public:
00049 BlitFramebuffer()
00050 {
00051 VL_DEBUG_SET_OBJECT_NAME()
00052 setSrcRect(0,0,640,480);
00053 setDstRect(0,0,640,480);
00054 mBufferMask = 0;
00055 mLinearFilteringEnabled = false;
00056 mReadBuffer = RDB_COLOR_ATTACHMENT0;
00057 }
00058
00060 void copyPixels()
00061 {
00062 if (Has_GL_EXT_framebuffer_blit||Has_GL_ARB_framebuffer_object)
00063 {
00064 VL_CHECK_OGL()
00065
00066
00067 GLint read_fbo = 0;
00068 GLint draw_fbo = 0;
00069 glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &read_fbo); VL_CHECK_OGL()
00070 glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_fbo); VL_CHECK_OGL()
00071
00072
00073 readFramebuffer()->activate(FBB_READ_FRAMEBUFFER); VL_CHECK_OGL()
00074
00075
00076 glReadBuffer(mReadBuffer); VL_CHECK_OGL()
00077
00078
00079 drawFramebuffer()->activate(FBB_DRAW_FRAMEBUFFER); VL_CHECK_OGL()
00080
00081
00082
00083
00084
00085 VL_glBlitFramebuffer( mSrcRect[0], mSrcRect[1], mSrcRect[2], mSrcRect[3],
00086 mDstRect[0], mDstRect[1], mDstRect[2], mDstRect[3],
00087 mBufferMask,
00088 mLinearFilteringEnabled ? GL_LINEAR : GL_NEAREST);
00089 VL_CHECK_OGL()
00090
00091
00092 VL_glBindFramebuffer( GL_READ_FRAMEBUFFER_EXT, read_fbo );
00093 VL_CHECK_OGL()
00094 VL_glBindFramebuffer( GL_DRAW_FRAMEBUFFER_EXT, draw_fbo );
00095 VL_CHECK_OGL()
00096 }
00097 }
00098
00099 virtual bool onRenderingStarted(const RenderingAbstract*)
00100 {
00101 copyPixels();
00102 return true;
00103 }
00104
00105 virtual bool onRenderingFinished(const RenderingAbstract*)
00106 {
00107 copyPixels();
00108 return true;
00109 }
00110
00111 virtual bool onRendererStarted(const RendererAbstract*)
00112 {
00113 copyPixels();
00114 return true;
00115 }
00116
00117 virtual bool onRendererFinished(const RendererAbstract*)
00118 {
00119 copyPixels();
00120 return true;
00121 }
00122
00124 void setReadFramebuffer(Framebuffer* fbo) { mReadFramebuffer = fbo; }
00125
00127 const Framebuffer* readFramebuffer() const { return mReadFramebuffer.get(); }
00128
00130 Framebuffer* readFramebuffer() { return mReadFramebuffer.get(); }
00131
00133 void setReadBuffer(EReadDrawBuffer read_buffer) { mReadBuffer = read_buffer; }
00134
00136 EReadDrawBuffer readBuffer() const { return mReadBuffer; }
00137
00139 void setDrawFramebuffer(Framebuffer* fbo) { mDrawFramebuffer = fbo; }
00140
00142 const Framebuffer* drawFramebuffer() const { return mDrawFramebuffer.get(); }
00143
00145 Framebuffer* drawFramebuffer() { return mDrawFramebuffer.get(); }
00146
00147 void setSrcRect(int x0, int y0, int x1, int y1)
00148 {
00149 mSrcRect[0] = x0;
00150 mSrcRect[1] = y0;
00151 mSrcRect[2] = x1;
00152 mSrcRect[3] = y1;
00153 }
00154
00155 void setDstRect(int x0, int y0, int x1, int y1)
00156 {
00157 mDstRect[0] = x0;
00158 mDstRect[1] = y0;
00159 mDstRect[2] = x1;
00160 mDstRect[3] = y1;
00161 }
00162
00163 const int* srcRect() const { return mSrcRect; }
00164 const int* dstRect() const { return mDstRect; }
00165
00167 void setBufferMask(int buffer_mask) { mBufferMask = buffer_mask; }
00168 int bufferMask() const { return mBufferMask; }
00169
00170 void setLinearFilteringEnabled( bool enable_linear_filtering ) { mLinearFilteringEnabled = enable_linear_filtering; }
00171 bool linearFilteringEnabled() const { return mLinearFilteringEnabled; }
00172
00173 protected:
00174 ref<Framebuffer> mReadFramebuffer;
00175 ref<Framebuffer> mDrawFramebuffer;
00176 int mSrcRect[4];
00177 int mDstRect[4];
00178 int mBufferMask;
00179 EReadDrawBuffer mReadBuffer;
00180 bool mLinearFilteringEnabled;
00181 };
00182 };
00183
00184 #endif